With Sniper Elite 5‘s release approaching, developer Rebellion has disclosed further information on the game’s cross-generational console release. The most difficult challenge in the production of Sniper Elite 5 was getting it to support a variety of frame rates and resolutions on PS5, PS4, Xbox Series X/S, and Xbox One, according to Rebellion in an interview with Half-Glass Gaming.
“I’d say the biggest problem is that we’re launching the game on both old generation and latest generation consoles, as well as PC,” the developer explained. “When you compare the PS5 and Xbox Series X to the baseline PS4 and Xbox One from 2013, there is a substantial difference in power.”
Sniper Elite 5 will run at 60 frames per second on the PS5 and Xbox Series X and will support resolutions up to 4K. The Xbox Series S version will support 60 frames per second at up to 1440p resolution. Frame rates on prior console generations, such as the PS4 and Xbox One, were limited to 30 frames per second. While Rebellion did not specify the goal resolutions for Sniper Elite 5 on PS4 and Xbox One, it’s probable that the game will run at about 1080p and 1440p while keeping a target frame rate of 30fps, depending on whether you have a standard PS4 or a PS4 Pro, or an Xbox One or Xbox One X.
Rebellion also shared more details about Sniper Elite 5’s development, in addition to the frame rate and resolution details for the consoles. According to the interview, using photogrammetry to create in-game materials was one of the major leaps ahead in the development of Sniper Elite 5. Higher levels of detail are possible because the system uses real-world photographs collected through surveys. Photogrammetry was initially used in the Sniper Elite franchise in part of the DLC for Sniper Elite 4.
“The transition to photogrammetry for the generation of in-game assets is one of the largest leaps we’ve made,” Rebellion added. “It’s something we only really touched on in some of the late DLC for Sniper Elite 4, but it’s now a mainstay in the construction of SE 5,” says the developer.
“Everything you see in the game environment is given significantly greater detail using this way. Everything was being scanned, from rocks and trees to tanks and other vehicles. It contributes to the game’s immersion and atmosphere.
“Take, for example, the weapons, which have a much higher level of detail. They appear to have been used and are meticulously replicated to match their real-world equivalents.
“For the franchise and the way we build our games, it’s been a huge step forward.”
Sniper Elite 5 will be released for Xbox One, Xbox Series X and S, PS4, PS5, and PC on May 26.