For a considerable amount of time, there has been some discussion regarding the potential projects that could be developed by PlayStation studio. On the other hand, subsequent job postings make it very plain that the designers are concentrating on the samurai’s place in Japanese history.
Players whose hearts were stolen by Jin Sakai’s history handed in hand in hand with the reviewers to make Ghost of Tsushima one of the best-received PlayStation games of the previous generation. Ghost of Tsushima was one of the best-received PlayStation games of the previous generation. We may anticipate that the game will continue given that it has already sold more than 8 million copies and that Takashi Doscher is working on the script for a full-length motion picture adaptation of the game. Even though Sony has not yet made any formal announcements, rumors continue to circulate and fuel fresh developments.
Sucker Punch Productions is looking for talented individuals with experience in designing fights. According to the job description, the specialist’s primary responsibilities would include “providing intriguing and varied encounters in the open-world game with an emphasis on hand-to-hand combat and stealth.” It is made abundantly obvious that the studio might very well develop Jin’s fate by highlighting aspects such as an open environment or hand-to-hand combat; this is especially the case given that the requirements include a reference of knowledge of the production that was previously created by the company.
In March and January, we mentioned prior announcements that were looking for experienced developers with an emphasis on fighting systems. Of course, this is not the first time that the Americans have planned to hire new staff; this just happens to be the most recent one. In the meantime, we can discover job openings for experts in multiplayer gameplay on the website of the company, which provides additional evidence that Sucker Punch is capable of developing a project that is centered on multiplayer competition.