Paul Bertone, who formerly worked for Bungie on a number of Halo games, has recently been hired by 343 Industries as the company’s Technical Design Director. Joseph Staten, the head of creative for Halo Infinite, Halo Veteran was the one who broke the news on Twitter, saying that Bertone would be helping to “drive the future of #HaloInfinite.”
Before departing the company in 2012, Bertone gained valuable expertise by contributing to the development of Halo versions 1-3, Halo 3: ODST, and Halo Reach. Since then, he has worked for a variety of firms, including Undead Labs on the development of State of Decay 2. It will be fascinating to see how this helps 343 Industries given his previous experience in design.
You can play Halo Infinite on your Xbox One, Xbox Series X/S, or on your personal computer. Game Pass subscribers have access to the single-player story mode, but the multiplayer component is always completely free. The video game was panned for having insufficient content and features, in addition to problematic monetization, despite the fact that it had over 20 million players in less than two months after its release. The good news is that two features that have been postponed for a very long time, campaign co-op and Mission Replay, will be arriving on July 11th. Keep an eye out for further information as it becomes available.
I’m happy to confirm @Halo veteran Paul Bertone has joined the team as Studio Technical Design Director. Paul and I met in 1999, back in Bungie’s Chicago days, and then shipped Halo 1-3, ODST and Reach together. I’m thrilled to have Paul help lead the future of #HaloInfinite. pic.twitter.com/oYR8bhOBak
— Joseph Staten (@joestaten) July 6, 2022