From the length of the main road to newly revealed new sections like Castle Mourne and Liurnia of the Lakes, a lot has been revealed about FromSoftware’s Elden Ring. Apart from what the closed network test showed, there have been few details about multiplayer. What is the developer doing, for example, to avoid cheating?
Elden Ring will use Easy Anti-Cheat (EAC) on PC, according to the game’s Steam EULA (found by Reddit user hzy980512). The EAC client starts when the game is loaded, and it examines binaries and hardware memory. “By agreeing to this Agreement or otherwise using this Game, you grant EAC permission to obtain, store, use, and publish Cheat Data for the Purpose,” it says.
“The Cheat Data will be utilized strictly for the Purpose, which may include but is not limited to identifying and banning cheating players in the Game, evaluating cheating activity and cheating codes, and sharing cheat data with EAC affiliates.” It will take time to see how this affects offline play, but it should help reduce cheaters in multiplayer, even if it doesn’t totally eliminate them.
Elden Ring will be available for Xbox One, Xbox Series X/S, PS4, PS5, and PC on February 25th. Go here for further information on what to expect. In case you haven’t had your fill of poisonous wetlands from the Dark Souls series, director Hidetaka Miyazaki has guaranteed that there will be many more.