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    Guide – Diablo 4 Rogue Codex of Power and Legendary Aspects

    2023-06-15No Comments
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    Guide: Diablo 4 – Rogue Codex of Power and Legendary Aspects
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    When imprinting rare or legendary weapons at the occultist in Diablo 4 Game, the Rogue has a choice of 63 Legendary Aspects. While 23 of the Aspects can be selected from a generic pool, 40 of the Aspects are only available to the Rogue. Only 35 of the Aspects are easily imprintable from the Codex of Power, even if every single one of the Aspects has the potential to be obtained by extracting it from an item. The other 28 are only discovered through legendary item drops.

    All 63 of the Rogue’s available Aspects are listed below, along with their known sources, the kinds of items they can imprint on, and their extra benefits.

    Accelerating Aspect

    Origin: Extrapolation

    Slots: Gloves, Offhand, 1H and 2H Weapons (both with 100% Power Increase), Ring, and Amulet (both with 50% Power Increase).

    Your Attack Speed is increased by [15 – 25%] for 5 seconds when using Critical Strikes with Core Skills.

    Aspect of Arrow Storms

    Source: Codex of Power and Extraction

    Slots: Gloves, Offhand, 1H and 2H Weapons (both with 100% Power Increase), Ring, and Amulet (both with 50% Power Increase).

    Using your marksmanship, you have a 10% chance of unleashing an arrow storm that will cause [X] physical damage over 3 seconds at the enemy’s position. Up to five arrow storms can be active at once.

    Howling Warren in Scosglen is the final dungeon to be completed.

    Aspect of Branching Volleys

    Source: Codex of Power and Extraction

    Slots: Gloves, Offhand, 1H and 2H Weapons (both with 100% Power Increase), Ring, and Amulet (both with 50% Power Increase).

    Every time they ricochet, Barrage’s arrows have a [15 – 25%] chance to divide into two arrows.

    Shadowed Plunge in Hawezar is the final dungeon to be completed.

    Aspect of Corruption

    Source: Codex of Power and Extraction

    Slots: Gloves, Offhand, 1H and 2H Weapons (both with 100% Power Increase), Ring, and Amulet (both with 50% Power Increase).

    The efficacy of your Imbuement Skill effects against Vulnerable foes has been boosted by [20–40%].

    Kehjistan’s progress campaign to unlock

    Unlock: Renegade’s Retreat in Kehjistan after completing the dungeon.

    Aspect of Cruel Sustenance

    Origin: Extrapolation

    Slots: Amulet (Power Increased by 50%), Pants, Shield, Helm, and Chest

    Explosions from the Passive Victimize Key Heals you for [X] Life with each enemy hit, up to [X] Life total.

    Aspect of Disobedience

    Source: Codex of Power and Extraction

    Slots: Amulet (Power Increased by 50%), Pants, Shield, Helm, and Chest

    When you deal any kind of damage, you get [0.25 – 0.50%] enhanced Armor for 4 seconds, stacking up to [25.00 – 50.00%].

    Halls of the Damned in Kehjistan can be unlocked after completing a dungeon.

    Aspect of Elusive Menace

    Origin: Extrapolation

    Slots: Amulet (Power Increased by 50%), Pants, Shield, Helm, and Chest

    When you are hit by a Close opponent, your Dodge Chance rises by [1–5%] while you have both boosts from the Close Quarters Combat Key Passive active. This advantage is reset by Dodging successfully.

    Aspect of Encircling Blades

    Source: Codex of Power and Extraction

    Slots: Gloves, Offhand, 1H and 2H Weapons (both with 100% Power Increase), Ring, and Amulet (both with 50% Power Increase).

    Flurry does [8–15]% more damage and hurts foes in a circle around you.

    Unlocking Forsaken Quarry in Fractured Peaks after completing a dungeon.

    Aspect of Explosive Verve

    Source: Codex of Power and Extraction

    Slots: Amulet (Power Increased by 50%), Helm, Chest, Gloves, Boots, Shield

    Your trap skills include your grenade skills. You get a temporary increase in movement speed of [10–18%] every time you arm a trap or drop grenades.

    Derelict Lodge in Fractured Peaks is unlocked once a dungeon is complete.

    Aspect of Imitated Imbuement

    Origin: Extrapolation

    Slots: Gloves, Offhand, 1H and 2H Weapons (both with 100% Power Increase), Ring, and Amulet (both with 50% Power Increase).

    The Imbuements made to your Skills are likewise imitated by your shadow clones. When you use an imbuement skill, the damage dealt by your active shadow clone increases by [8–16%] for 5 seconds.

    Aspect of Inner Calm

    Source: Codex of Power and Extraction

    Slots: Gloves, Offhand, 1H and 2H Weapons (both with 100% Power Increase), Ring, and Amulet (both with 50% Power Increase).

    For every second you remain stationary, your damage increases by [5.0–10.0%], up to 30%.

    Scosglen progress campaign to unlock

    Unlocking Raethwind Wilds in Scosglen after completing the dungeon

    Aspect of Lethal Dusk

    Origin: Extrapolation

    Slots: Amulet (Power Increased by 50%), Pants, Shield, Helm, and Chest

    When you move through an adversary who has been affected by your Shadow Imbuement, you gain stealth for 4 seconds. When you use an attack to break stealth, you get 4 seconds of [1 – 5%] Maximum Life on Kill.

    Aspect of Might

    Source: Codex of Power and Extraction

    Slots: Amulet (Power Increased by 50%), Pants, Shield, Helm, and Chest

    20% Damage Reduction is provided by Basic Skills for [2.0 – 6.0] seconds.

    Campaign to advance in the Dry Steppes to unlock

    Dark Ravine in Dry Steppes is unlocked if a dungeon is finished.

    Aspect of Noxious Ice

    Origin: Extrapolation

    Slots: Amulet (Power Increased by 50%), Helm, Chest, Gloves, Boots, Shield

    cooled adversaries Poisoned by Poison Imbuement will experience an additional 20% cooling every second. You inflict frozen foes with [10–25%] more poison damage.

    Aspect of Bursting Venoms

    Origin: Extrapolation

    Slots: Gloves, Offhand, 1H and 2H Weapons (both with 100% Power Increase), Ring, and Amulet (both with 50% Power Increase).

    Lucky Hit: Critical Strikes with poison-infused skills have a 10% chance to poison nearby foes for three seconds with [X] poisoning damage. Poison Imbuement has no Cooldown and no Charge cap when a player is standing in the pool.

    Aspect of Quickening Fog

    Origin: Extrapolation

    Slots: Amulet (Power Increased by 50%), Helm, Chest, Gloves, Boots, Shield

    At the conclusion of Dash, you automatically drop a smoke grenade. For each enemy that is dazed in this method, Dash’s cooldown is decreased by [0.25 – 0.35] seconds, up to [0.75 – 1.05] seconds.

    Aspect of Repeating

    Origin: Extrapolation

    Slots: Gloves, Offhand, 1H and 2H Weapons (both with 100% Power Increase), Ring, and Amulet (both with 50% Power Increase).

    There is a [30–45%] chance that Rapid Fire will hit a different target.

    Aspect of Retribution

    Source: Codex of Power and Extraction

    Slots: Gloves, Offhand, 1H and 2H Weapons (both with 100% Power Increase), Ring, and Amulet (both with 50% Power Increase).

    When distant foes hit you, there is an 8% chance that you will be stunned for two seconds. When an enemy is stunned, you deal [20 – 40%] more damage to them.

    Unlock: Kehjistan’s abandoned mineworks after completing the dungeon

    Aspect of Shared Misery

    Source: Codex of Power and Extraction

    Slots: Amulet (Power Increased by 50%), Helm, Chest, Gloves, Boots, Shield

    Lucky Hit: There is a [30–50%] chance that the Crowd Control effect will extend to an unaffected adversary when you hit a Crowd Controlled enemy.

    Oblivion in Hawezar is unlocked after completing a dungeon.

    Aspect of Siphoned Victuals

    Source: Codex of Power and Extraction

    Slots: Amulet (Power Increased by 50%), Pants, Shield, Helm, and Chest

    Lucky Hit: There is a [10–20%] chance that a Healing Potion will drop when a Vulnerable enemy is damaged with a Core Skill.

    Unlocking Leviathan’s Maw in Hawezar after completing a dungeon

    Aspect of Stolen Vigor

    Origin: Extrapolation

    Slots: Amulet (Power Increased by 50%), Pants, Shield, Helm, and Chest

    You are healed for [X] Life each second with each stack of the Momentum Key passive.

    Aspect of Surprise

    Origin: Extrapolation

    Slots: Gloves, Offhand, 1H and 2H Weapons (both with 100% Power Increase), Ring, and Amulet (both with 50% Power Increase).

    A group of exploding stun grenades that you leave behind when you evade or shadow step do [X] total physical damage and stun foes for 2 seconds.

    Aspect of Synergy

    Origin: Extrapolation

    Slots: Gloves, Offhand, 1H and 2H Weapons (both with 100% Power Increase), Ring, and Amulet (both with 50% Power Increase).

    Your next Subterfuge Skill’s Cooldown is 20% shorter after using an Agility Skill. Your next Agility Skill deals [10–30% more] damage if you use a Subterfuge Skill.

    Aspect of the Crowded Sage

    Origin: Extrapolation

    Slots: Amulet (Power Increased by 50%), Pants, Shield, Helm, and Chest

    For each close opponent, you heal for [X] Life each second, up to [X] Life per second.

    Aspect of the Deflecting Barrier

    Source: Codex of Power and Extraction

    Slots: Amulet (Power Increased by 50%), Pants, Shield, Helm, and Chest

    There is a [7 – 13%] chance to ignore incoming direct damage from Distant foes while you have a Barrier active.

    Lost Keep in Hawezar is available after completing a dungeon.

    Aspect of the Expectant

    Source: Codex of Power and Extraction

    Slots: Gloves, Offhand, 1H and 2H Weapons (both with 100% Power Increase), Ring, and Amulet (both with 50% Power Increase).

    When you use a Basic Skill to attack an enemy, your next Core Skill cast deals [5–10%], up to 30%, more damage.

    Underroot in Scosglen is the final dungeon to be completed.

    Aspect of the Protector

    Source: Codex of Power and Extraction

    Slots: Amulet (Power Increased by 50%), Pants, Shield, Helm, and Chest

    You receive a 10-second Barrier that can absorb up to [X] damage after damaging an Elite adversary. One occurrence of this effect per 30 seconds is the maximum.

    Unlocking Lost Archives in Fractured Peaks after completing a dungeon.

    Aspect of the Umbral

    Source: Codex of Power and Extraction

    Ring slots

    When you crowd control an enemy, restore [1 – 4] of your Primary Resource.

    Champion’s Demise in the Dry Steppes is the reward for finishing the dungeon.

    Aspect of Uncanny Treachery

    Source: Extraction | Codex of Power

    Slots: Helm, Chest, Pants, Shield, Amulet (Power Increased by 50%)

    Dealing direct damage to a Dazed Enemy with an Agility Skill grants Stealth for 4 seconds. Breaking Stealth with an attack grants you [15 – 45%] Control Impaired Duration Reduction for 4 seconds.

    Progress Campaign in Scosglen to unlock

    Dungeon completion unlock: Demon’s Wake in Scosglen

    Aspect of Unstable Imbuements

    Source: Extraction | Codex of Power

    Slots: Gloves, Offhand, 1H Weapon, 2H Weapon (Power Increased by 100%), Ring, Amulet (Power Increased by 50%)

    When casting an Imbuement Skill you trigger an Imbued explosion around yourself, applying the Imbuement effects and dealing [X] damage of the same type.

    Progress Campaign in Dry Steppes to unlock

    Dungeon completion unlock: Whispering Vault in Dry Steppes

    Aspect of Volatile Shadows

    Source: Codex of Power and Extraction

    Slots: Gloves, Offhand, 1H and 2H Weapons (both with 100% Power Increase), Ring, and Amulet (both with 50% Power Increase).

    You cause an explosion that deals [X] Shadow damage all around you when a Dark Shroud shadow would be removed.

    Ancient’s Lament in Dry Steppes is unlocked if a dungeon is finished.

    Assimilation Aspect

    Origin: Extrapolation

    Ring slots

    When facing foes who are subject to Damage Over Time effects, your Dodge Chance is enhanced by 8%. You get [5–10] of your Primary Resource when you Dodge.

    Bladedancer’s Aspect

    Source: Codex of Power and Extraction

    Slots: Gloves, Offhand, 1H and 2H Weapons (both with 100% Power Increase), Ring, and Amulet (both with 50% Power Increase).

    Following their return to you, Twisting Blades briefly orbit, dealing [10–15]% of their return damage per hit. The orbit damage can climb to [20 – 30%] of the return damage depending on how far the blades traveled.

    Scosglen progress campaign to unlock

    Unlocking Jalal’s Vigil in Scosglen after completing a dungeon

    Blast-Trapper’s Aspect

    Source: Codex of Power and Extraction

    Slots: Gloves, Offhand, 1H and 2H Weapons (both with 100% Power Increase), Ring, and Amulet (both with 50% Power Increase).

    When you deal direct damage to foes who are also targets of your trap skills, there is a [30 – 50%] chance that you will also render them vulnerable for three seconds.

    Advancement of the Fractured Peaks campaign to unlock

    Unlocking Kor Valar Ramparts in Fractured Peaks after completing a dungeon.

    Cheat’s Aspect

    Source: Codex of Power and Extraction

    Slots: Amulet (Power Increased by 50%), Pants, Shield, Helm, and Chest

    If an enemy is crowd controlled, you take [15.0 – 25.0%] less damage from them. Gain 15% Movement Speed for 2 seconds whenever a Crowd Controlled adversary deals direct damage to you.

    Complete the dungeon to unlock Luban’s Rest in Scosglen.

    Trickster’s Aspect

    Source: Codex of Power and Extraction

    Slots: Gloves, Offhand, 1H and 2H Weapons (both with 100% Power Increase), Ring, and Amulet (both with 50% Power Increase).

    Additionally, Caltrops discharge a group of explosive Stun Grenades that stun foes for 0.5 seconds and deliver [X] total Physical damage.

    Campaign to advance in the Dry Steppes to unlock

    Unlocking Guulrahn Canals in Dry Steppes after completing the dungeon.

    Umbrous Aspect

    Origin: Extrapolation

    Slots: Amulet (Power Increased by 50%), Pants, Shield, Helm, and Chest

    Lucky Hit: Marksman skills have a [X%] chance of granting a free Dark Shroud shadow on critical hits.

    Vengeful Aspect

    Source: Codex of Power and Extraction

    Slots: Gloves, Offhand, 1H and 2H Weapons (both with 100% Power Increase), Ring, and Amulet (both with 50% Power Increase).

    Making an adversary vulnerable has a [30–50%] chance to raise the critical strike probability by 3% for three seconds, up to a maximum of 9%.

    Inferno in Kehjistan is available after completing a dungeon.

    Source: gamingbolt

    Diablo 4
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