Yesterday, it was reported by Xfire that EA blamed Halo Infinite and Corona for the failure of Battlefield 2042 and that the poor and poor reception of its game was due to the sudden release of the online mode of the game Halo at the same time as Battlefield.
That statement caused a sensation among the players and was circulated on social media, which today called for a comment and clarification for the company through its spokesperson via Reddit, where John Reseburg, the company’s communications officer, said:
EA and DICE can only blame themselves for this miserable launch of the game. The news that was circulated does not accurately convey what happened during the meeting, which was just a passing talk during the discussion about the situation of the game and the causes of its problems. It was about talking about the most basic things that we learned from that failed launch and what we should do, and we didn’t put the blame on external factors.
The failure of the game led to Battlefield 2042 players signing a petition asking for their money back.