Battlefield 2042 is gradually returning to the living world. Finding a match on PlayStation 4 or PlayStation 5 only takes a few seconds, so there are undoubtedly plenty of players on EA servers thanks to the game’s inclusion in the PS Plus Extra subscription. However, let’s go back to the beginning.
It was an odd experience for me to play a high-end shooter from Electronic Arts.
Even if the map created for open testing was disappointing in size, I was immensely intrigued by this production throughout the BETA.
Nonetheless, I was able to ignore it because the overall graphic design and—more importantly—the gunplay were excellent and recognized the player’s abilities.
My interest for the game dramatically decreased after the complete version was released, when you could also learn about other fantastic arenas.
Battlefield 2042 didn’t have the same amount of content as Battlefield 3 (which I still think is the best BF in terms of the story campaign and multiplayer), and its available modes also started off strongly fatigued from previous games, so my intention to spend even several hundred hours playing it vanished.
Even the 2019 version of Call of Duty: Modern Warfare surpassed Electronic Arts’ shooter in terms of the variety of entertaining alternatives.
Battlefield 2042 returns to the world of the living
The DICE developers in charge of this position applaud them for persevering. The Swedish developers decided to fix the game on their own rather than abandoning it, which was actually encouraged by a big portion of its committed followers. I didn’t pay close attention to how Battlefield 2042 was fixed, but I do recall the times when the developers faced criticism, including for postponing the eagerly awaited first season of the game, which was meant to update the entire game.
You may, and even should, commend the developers for their persistence in trying to fix their “eye in the head” in this instance. I feel like the production is now what it was supposed to be when I start up Battlefield 2042 on my PlayStation 5 now, roughly a year and a half after the premiere.
Some of the maps have been redone (such as the beta-available Orbital location, which ultimately proved to be too big), and new arenas have been added. It is apparent that the points earned by players are now distributed more thoughtfully, preventing the virtual soldiers from having to run even a short distance each time to reach their desired zone. Also, the Portal module received less attention than Assault mode, which reminded series veterans of how fantastic Battlefield 3 was. I rarely used the Battlefield Portal, so its absence did not particularly impress me, but I understand that others who enjoy new challenges could feel let down.
It’s worth giving Battlefield 2042 a chance
It’s difficult for me to comment on the gunplay because I recently played Battlefield 2042 around the game’s launch. Yet this one is at least as entertaining as the last, if not more so. I’ve been playing as a supporting medic who revives and heals her comrades for the past week, and I’ve developed an auto sniper rifle build. I haven’t experienced this much joy from playing an online game in a long time.
I urge any shooter enthusiasts to at the very least give Battlefield 2042 a shot. The game offers guidance, particularly in light of the fact that the initial release was less well-polished than the current edition. After investing at least 20 hours in the production, I am aware that my time in the “fictitious battle” would go longer than I had originally thought.