Cyberpunk 2077‘s big update is currently being implemented by CD Projekt RED. Owners of potent NVIDIA GPUs will have the chance to enjoy the production in a completely new quality thanks to Patch 1.62. The corporation has confirmed a number of elements.
Although Cyberpunk 2077 Update 1.62 may not provide a ton of excellent features for all gamers, if your PC is equipped with a powerful GeForce RTX graphics card, you should be very interested in it. for the entire time. for for for the entire time. the whole time.
In this release, we’re teaming with NVIDIA to create a whole new, fully raytraced (or path traced) rendering option – Ray Tracing: Overdrive. We are proud of it since it pushes the boundaries of what is technologically feasible. We chose the term “Technology Preview” since this is a brand-new technology that is very different from what we have been using up to this point. As a result, we are conscious that it won’t be perfect right away and that players may run into issues. We want to share this future vision with you. We’ll keep working to enhance this functionality.
In this case, we can only expect gameplay in 1080p resolution at 30 frames per second. CD Projekt RED affirms that the update will offer a new quality not only to players with NVIDIA GeForce RTX 40 (4070 Ti and more powerful), but also to NVIDIA GeForce 3090 owners.
Currently, not everyone will be able to check out the new quality of Cyberpunk 2077, but some players may be interested in running around Night City – the firm has also taken care of the opportunity of preparing polished screenshots:
We added the choice to produce pathtraced screenshots in photo mode for other graphics cards with ray tracing functionality and at least 8 GB of VRAM. This is achievable because only one frame is presented instead of numerous frames per second (fps) like in gaming.
Cyberpunk 2077 big update 1.62 – changelog
Path Tracing: Preview
- Added Ray Tracing: Overdrive preset containing path tracing technology. The entire preset can be enabled by going to Settings > Graphics > Quick Settings, and the path tracing function itself can be turned on by going to Settings > Graphics in the ray tracing section.
- In addition, we have introduced the option to render pathtraced screenshots in photo mode for other graphics cards supporting ray tracing with at least 8 GB of VRAM. Path tracing for photo mode can be enabled by going to Settings → Graphics in the ray tracing section. If your graphics card has more than 8GB of VRAM and the option is still greyed out, please lower the in-game resolution. Remember that the higher the resolution and the weaker the graphics card, the longer it will take to take a screenshot (from a few seconds to several minutes). Path tracing for photo mode can be enabled by going to Settings > Graphics in the ray tracing section.
DLAA
- Added NVIDIA DLAA, an AI-based anti-aliasing mode designed to enhance image quality. DLAA requires an NVIDIA RTX graphics card. The option can be enabled by going to Settings > Graphics under the NVIDIA DLSS section.
Intel XeSS
- Added support for Intel Xe Super Sampling 1.1, an upscaling technology that uses machine learning to improve performance and image quality. The option can be enabled by going to Settings > Graphics in the Resolution Scaling section.
Benchmark mode improvements
- Benchmark mode has been improved to display more information on the results screen, including PC specs, graphics driver version, and selected settings.
The patch takes 8.3 GB.