Blizzard addressed any worries players had over the attempt to include pay-2-win mechanisms or products into the game at a recent player meeting. Many attractions will be provided by the next upgrades.
The first narrative expansion for Diablo 4 and the mention of new features that will be added to the game in the next months were two of the most significant announcements made during BlizzCon. Next week, the first update will be provided.
Joe Shely, Joe Piepora and Adam Fletcher met with the community and answered a series of questions during the broadcast. The developers made it clear that there will be no “pay for power” in Diablo 4 – players do not have to worry that the studio is preparing pay-2-win items or mechanics.
The allegations regarding P2W appeared due to recent rumors and speculations according to which Diablo 4 users could purchase additional space in their backpack or even reach for items that would give them more power.
It has been confirmed that Zira’s Slaughterhouse will debut on December 5 – you must have completed Chapter 7 of Season of Blood to gain access to the new features. Taking into account the gameplay, the upcoming changes are reminiscent of Greater Rifts from Diablo 3, where when entering a location we will see a bar – daredevils will have to fill it within a set time, and this will happen along with the progression of killing subsequent creatures.
In addition to getting a new, potentially very powerful glyph called Tears of Blood, we will also be able to advance to the next level of the Zira Slaughterhouse upon completion. Zira Slaughterhouse is a level 25 monster, and as their health increases in addition to the damage they deliver, the difficulty level will also rise.
This is not the end, because on December 12, the premiere of Winter Sickness, the first seasonal (holiday) event, will take place . The community will join Gillian the Bard as he tries to distract the inhabitants of Sanctuary from the demons by talking about the Redcoat Horror and his minions. New demons and gifts await adventurers – for defeating enemies, we will receive materials that will allow us to create new cosmetic items.
Additionally, Blizzard said that there would be “massive changes” to the Diablo 4 item system. The present system is overly random and complex, making it challenging to get the goods you desire. A thorough overhaul has been scheduled for the next year (Season 4), but the team has already looked at some alternatives as of right now (Season 2), introducing the initial system adjustments.
Source: Windows Central