We still don’t know when the experienced studio will offer its fans the latest part of Grand Theft Auto. However, the latest reports indicate that developers are focusing on a completely new quality. Improved technology would make GTA 6 delight audiences.
Work on GTA 6 was officially confirmed in February last year , but since then we have had to be patient while waiting for further materials. Rumors indicate that the title is being developed using an improved version of the RAGE engine (Rockstar Advanced Game Engine), and Rockstar Mag journalists have obtained information about the improvements that the new technology will provide.
The editors believe that the difference in graphics between Red Dead Redemption 2 and Grand Theft Auto 6 will be much greater than the one we experienced between GTA 5 and RDR 2. This time, the team was to focus on several important issues:
- game physics (physical water simulation in real time, better vehicle deformations, etc.).
- more realistic time management (morning, day, evening and night)
- rendering quality (textures, lighting, volumetric clouds, etc.)
- artificial intelligence (interactions with NPCs, police response, etc.)
For GTA 6, Rockstar has most likely developed a “revolutionary system for obtaining physically simulated water in real time” – so far this type of technology has been used in films or 3D applications.
The company was to create a special department, “RAGE Technology Group”, consisting of 20 engineers, whose task was to develop a completely new quality in the field of simulation.
After months of research, experimentation and optimization, engineers from a California studio have physically simulated water in an open-world video game in real time.
Rockstar Mag points out that water can play an important role in the latest Grand Theft Auto, which is why the developers focused so much on its presentation and achieving a new quality. A 3D animation from 2016 would show the water quality that we will see in GTA 6:
Vehicle physics is another element that will not be left out of improvements – the studio would provide “more precise deformations and, consequently, more realistic accidents” . Now vehicle personalization would also affect the driving experience:
For example, installing a spoiler on your vehicle may prove useful when driving during gusty storms. The balance between realism and arcade mode will be managed to maintain a driving experience similar to that of GTA 5, so don’t worry about this key element of the game.
GTA 6, as journalists point out, will be “the first game in the Grand Theft Auto series to feature physically simulated light” . Red Dead Redemption 2 already used this technology, but the developers improved it to offer “more realistic texture rendering in relation to light, providing a more immersive experience both during the day and at night.”
GTA 6 is also to receive a “real weather system”, the impact of which we will not only see, but also feel during the game.
Wind gusts will destroy vegetation and create waves that disturb the peace and quiet of the beach. Rain and wind will affect driving at high speeds. Sunrises and sunsets will be more realistic than ever, and the nights will be more disturbing…
Source: Rockstar Mag