A short while ago, Warner Bros. Games was bragging about how successful the MultiVersus platform had been. Although there have been millions of gamers participating in the free-to-play fighting game, we haven’t received very much significant information regarding the game in recent weeks. As a direct consequence… the title is eliminated.
MultiVersus kicked off its existence with a bang, and the free fighting game experienced a significant deal of attention in its initial few weeks of availability. Over 143 thousand people tried out the game on its first day of release on Steam alone, and at its peak, there were 153,433 people interested in playing the game who were connected to the servers through Valve’s platform at the same time.
A month after the game was first made available to the public, Warner Bros. Games said that more than 20 million people had already tried out the game and affirmed the game’s success. There was no shortage of thoughts that the game will establish its strong position in the free-to-play segment in the coming months, according to which the title has a unique future and the game will create its strong position in the segment.
However, a large audience also means a lot of potential problems, which the developers found out because, in the last 24 hours, only 1,250 fans of fighting games played MultiVersus via Steam – the title recorded a drop in interest of over 99%. The developers found out that having a large audience means having a lot of potential problems because of the large audience.
Many individuals did not pay for the game, which allowed them to quickly abandon the project and get interested in other games. The issue with Play First Games was probably the content and development plans that the gamers did not like.