Almost 9 years later and with sales of more than 160 million copies, Grand Theft Auto 5 by Rockstar Games is still one of the biggest games, and so far the game’s online development has caught the attention of players, and there is definitely a lot of excitement regarding the next installment in the series. With Rockstar finally confirming that GTA 6 (or whatever the name of the upcoming sequel is) is in active development, it looks like it’s time to finally publish an article featuring a bunch of things we want to see in the game.
It seems very fair to say that many of Rockstar’s modern open worlds seem to be in direct conflict with the design of their missions, while players enjoy great freedom as many game systems serve them to their own will in this open world, they are excessively constrained to follow a strictly defined path of main missions, as They fail to stick with outcomes that lead to mission failure, with Grand Theft Auto 6 Rockstar should allow for more opportunities in the next game with story missions that should make a nice change of pace from past titles and of course improve the open world and make it more interconnected than any GTA part It has appeared.
Strangers and Freaks feature
The Strangers and Freaks system was first introduced in Grand Theft Auto 5 and then changed to Red Dead Redemption 2, which is one of the best things about recent Rockstar games, while roaming in the game’s open world, players can interact with a large number of strange characters performing strange tasks The Strangers and Freaks feature is a great way to stimulate exploration while adding strength to the game world without killing the main combo fun in any way and thus, hopefully the system will come back for the next GTA game but, better than the previous part
Reputation system
While Rockstar Games has always put the reputation system in most of its games in favor of player freedom, GTA 6 might just be the perfect opportunity to turn things around in this regard, so much like how the Honor system works in Red Dead Redemption 2, Rockstar can put together a result For every choice the player makes in GTA 6 and this will add some good things like poise, the system will help every move the player makes, which in turn deepens the player’s immersion to a much higher degree than before.
Various places and cities!
Grand Theft Auto: San Andreas is still in full swing as the only game in the series that includes multiple cities, Los Santos, San Fierro, Las Venturas and back in 2019, there was a rumor about the coming of the Americas to GTA 6, rumor Clint A purported screenshot of the map which seems to indicate that the game will feature multiple cities again, while this has been revealed in many rumors, exploring GTA 6 with various cities is a great idea, especially considering how much power developer Rockstar is working with this generation…
More mature physical system
Much like the narrative tunes before, the physics was one of the most fun parts of GTA V, as well as providing some fun death animations, but at the same time unfortunately these physics can also lead to some unrealistic, stupid vehicle jumps, Rockstar could use a much more complex physics system and I’m sure we’ll see something great befitting the series’ level.
Jetpack is back!
Longtime fans of the series will have fond memories of flying through the sky with jetpacks in GTA: San Andreas. So when GTA 5 returned to Los Santos again, legions of fans searched every nook and cranny to find the coveted gadget but unfortunately in vain and of course, we don’t know where and when GTA 6 will launch, but it would be a perfect opportunity to address the absence of jetpacks in the last part.
Post-launch content
Fans of Grand Theft Auto’s single-player content have been left in the dark for a long time, while Rockstar continues to produce content for GTA Online. And major post-launch additions focus on the single-player mode that adds to the base game itself.
For every high-risk mission that a GTA title has, there are an equal number of missions that can be described as “stuffing”, these missions might just include driving from point A to point B, and then only driving from that point to point C, with no meaningful changes in Gameplay Anywhere Two notable examples of such “stuffing” missions in GTA 5 are Trevor’s Warehouse and Franklin’s Towing Truck, while this may not appear often during first-time play, it does significantly impede the stage speed in most stages found in The game, GTA 6 is a perfect opportunity to address this criticism and we hope that Rockstar will do the necessary in this regard.
Co-op mode in story mode!
Story mode co-op might just be one of the biggest missed opportunities in the series and GTA 5 in particular, just imagine how fun it would be for a group of friends to wreak havoc around town or do the most adrenaline-pumping heists if Grand Theft Auto were to return. 6 already has many heroes, so a single-player co-op should be one of Rockstar’s top priorities for improvements.
All we hope here is pure guesswork, and of course, we will see a second version when GTA 6 is fully revealed. We hope to see more about the game as soon as possible. Do not forget, dear reader, that during the month of March we will have the current generation versions of GTA 5 that will provide some improvements to Good optical such as ray tracing and other technical features.
By: Mahmoud Mohammed