The games in the Final Fantasy series are renowned for their epic scope, which typically includes the inclusion of a number of different groups and takes place throughout a wide variety of locations. It’s the same story as Final Fantasy 16. Within the realm of Valisthea, there are six different factions, each with its own unique territories, hierarchies, and Eikons. The game’s producer, Naoki Yoshida, has stated unequivocally that despite the game’s enormous scope, it will not be an open-world RPG (even though it will draw inspiration from more recent “triple-A open-world RPGs”).
Yoshida stated the following when speaking to IGN: “We’ve learned in our comprehensive user research that many members of the younger generation of gamers have either never played a Final Fantasy game or do not have any interest in the franchise. We played a lot of games ourselves in order to build a game that would thrill and resonate not only with our core fans but also with that new generation. Because of this, you will discover inspiration from current triple-A open-world RPGs within [Final Fantasy 16].
“However, to bring a story that feels like it spans an entire globe and beyond, we decided to avoid an open world design that limits us to a single open-world space, and instead focus on an independent area-based game design that can give players a better feel of a truly ‘global’ scale.” “However, to bring a story that feels like it spans an entire globe and beyond.”
It should be interesting to see how lengthy the globe-trotting adventure will be given Yoshida’s previous work on Final Fantasy 14. Stay tuned this Fall as additional information regarding the universe and story of Final Fantasy 16 will be unveiled.
The PlayStation 5 version of Final Fantasy 16 is due out next Summer. To this point, party members have been confirmed, however, they will be controlled by the AI. Additionally, Torgal, the wolf-pup featured in the first teaser, may be able to assist in combat. Both the general scale and specific circumstances of Eikon wars will be subject to change. Even though it won’t feature as many “tributes” to the games that came before it as Final Fantasy 14, Yoshida has guaranteed fans that there would be Easter eggs hidden throughout the game.