The announcement of a new teaser and release window for Final Fantasy 16 earlier this month caused a significant amount of buzz. Since then, we’ve gained additional knowledge regarding the fighting, the clashes against Eikon, and the numerous individuals that the main character, Clive, will come across. The game’s producer, Naoki Yoshida, recently participated in a new official interview with Square Enix, in which he indicated that further details would be unveiled this Fall.
We want to reveal some additional information about the universe and the plot at some point during the fall of this year, but in the meanwhile, I hope the most recent trailer and the media interviews will keep your imaginations active. The entire development staff, which is being led by our director Hiroshi Takai, is collaborating in order to create the game the very best that it can possibly be, so we ask that you please look forward to it! said Yoshida.
In addition to this, he shed some light on the reasoning behind the team’s decision to implement a real-time, action-oriented combat system. Every new installment in the Final Fantasy series introduces a brand-new fighting system, in addition to a brand-new environment and cast of characters. Fans provide us with a wide variety of feedback regarding what they would want to see included in future games; however, we are unable to accommodate all of these requests due to the constraints imposed by our development schedule.
“There are also a lot of younger gamers out there who might not have any prior experience with Final Fantasy games. “With Final Fantasy 16, we sought to appeal to as wide of a spectrum of gamers as possible by setting the plot in a traditional fantasy world that’s evocative of the early Final Fantasy games, while simultaneously mixing that with fast-paced, real-time action.”
It makes it likely that the battle system will be more like a hack and slash game considering that Ryota Suzuki, who worked on Devil May Cry and Dragon’s Dogma, is the battle director for this game. Recent trailers have shown gameplay that is more like a hack and slash game. However, it would appear that the development team has a “complete support system in place for players who aren’t too confident with action games. I hope that even if action isn’t your thing, you’ll give it a try because of this.” The primary objective of this strategy is to “push the boundaries of what a Final Fantasy game can be and increase the range of possibilities for the developers who pick up the reins of the series after we have left it,” as stated in the approach’s official description.
Final Fantasy 16 is scheduled to be released in the summer of 2023 on the PlayStation 5 . be sure to stay tuned for further information in the coming months.