Yesterday saw the release of one of the most hardware-intensive games in PC history on the Xbox Series X|S (the PS5 version’s release on the Sony platform was delayed due to technical issues). Let’s examine the process by which the creators brought ARK: Survival Ascended to Microsoft platforms.
It seems that Unreal Engine 5 puts a great deal of stress on PC and platform hardware. Thus, how does Xbox Series X support ARK: Survival Ascended? The YouTube channel Fuzion Xbox Testing has previously investigated the subject.
The title seems nice at basic settings, however we can’t expect 60 frames per second on XSX. The frame rate fluctuates between 40 and 45 frames per second, falling to 27 to 30 frames per second during combat, according to the Fuzion Xbox Testing test. It is hard to label this kind of outcome as a failure given the game’s poor optimization on PC, particularly given how highly detailed the visuals are. The new ARK is just a really demanding game on hardware.
How does Xbox Series S perform? The native resolution is significantly reduced here, so much so that the game simply looks “blurry” – as the author of the YouTube channel put it. Screen tearing and low-quality shadows are also a problem. Thanks to such simplifications, the game runs with higher animation fluidity than ARK on XSX . The frame rate stays at 50 fps much more often on the Series S.
The game’s authors boasted during the premiere on XSX/XSS that ARK: Survival Ascended now provides support for mods on consoles . Thanks to this, we can also use mods created by fans on XSX (and soon also on PS5), including fresh maps, creatures, etc.