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    Battlefield 2042 Preparing the First Season and More

    2022-05-19No Comments
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    Battlefield 2042 Preparing the First Season and More
    Battlefield 2042 Preparing the First Season and More
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    Although it was published in October 2021, Battlefield 2042 is still in the testing phase. As a direct consequence of the launch, someone at DICE received a reprimand, someone else was fired, and someone else resigned on their own accord. Vince Zampella, the creator of Call of Duty, Medal of Honor, and Titanfall, was tasked with overseeing the series after it was handed up to him.

    It is not entirely clear what the well-known innovator is working on, nor is it clear whether he intends to implement branded cinematic notes into Battlefield. His new subordinates are currently cleaning up and patching the broken Battlefield 2042 game using the ridiculous patch number 4.1.

    The most significant alteration is that it removes “Breakthrough” for 128 players, which is a mode that allows successive takeover of sectors. The developers of the game admitted that it was silly and disorganized and that the gameplay was muddled and lacking in substance. It’s true that many of the maps won’t be changed because there simply isn’t enough time to redesign them for 64 players. The “Capture” mode at 128, in which points are captured in an arbitrary order, is still operational, however.

    Naturally, the developers found and addressed a large number of bugs, in addition to adjusting the balance and correcting other bugs relating to pointing, aiming, and output delay. In addition to this, there is currently work being done with the entirety of the project’s base; the new season of Battlefield 2042 will begin in the summer. It is unknown what the developers will come up with: a switch to a shareware business model, the launch of a trial edition in the vein of For Honor’s prolonged free weekends, or something else. Or, having gone through the trouble of deciphering the twisted code written by someone else, they will close it.

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