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    Black Myth: Wukong playing against Ray-tracing and Nvidia DLSS

    2022-08-20No Comments
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    Black Myth: Wukong
    Black Myth: Wukong
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    Since Unreal Engine 5 is the most exciting technology now available in our business, it follows that each of the next games like Black Myth: Wukong that will be powered by the Epic Games engine will also be thrilling.

    You will be able to become familiar with new aspects of the gameplay of Black Myth Wukong, such as new parts of the fighting system, new opponents, and other aspects of the gameplay. Fresh gameplay is available to you. In spite of this, the utilization of ray tracing technology and DLSS “smart anti-aliasing” is where the majority of the focus is placed in Black Myth Wukong. As is customary in videos of this nature, it would be helpful to make at least a few comparisons between “with ray tracing” and “without ray tracing.” This is because, frequently, the difference between the two is so negligible and so barely noticeable that it is unclear where evidence of the use of these technologies should even be looked for at all.

    It is the same case with Black Myth: Wukong, which might soon display a real claw on personal computers, PlayStation 5 consoles, and Xbox Series X | S consoles. After what seemed like an eternity, Chinese developers finally released two videos. The first is a stunning gameplay experience made possible by Nvidia DLSS technology and ray tracing. The second piece of content features a cut-scene that is just as entertaining as the first and not only lasts for as long as six minutes but also discloses some of the narrative twists and turns that occur throughout the novel.

    You may reasonably presume that this will be either the latter half of 2022 or the beginning of 2023 despite the fact that we do not yet have an official release date to share with you.

    Black Myth: Wukong PC ps4 ps5 Xbox One Xbox Series S Xbox Series X
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