According to recent reports, Final Fantasy 7 Rebirth will introduce many new features and improvements to the game, including a new difficulty option that will adjust the level of opponents to the player’s level.
In the official press release, we can read that the new dynamic difficulty increase is intended to provide a better experience for players who are looking for greater challenges. Enemies will become stronger as our characters develop .
It seems that this option is a good solution for players who, while traveling around the world, exploring its nooks and crannies, returning to old places (with ultimately weaker enemies), will be able to have an additional challenge, because enemies respawn there over time (the development of our characters) will simply be stronger than before. However, everything will depend on our experience .
The idea of dynamically setting the difficulty seems to be an interesting solution, because normally we would be dealing with areas where enemies would be stronger in one place and weaker in another. I think this is a great option. Would you choose it or stay at the normal difficulty level?