Forspoken ‘s premiere cannot be ranked as one of Square Enix’s most successful occasions. Users of the Valve platform are less likely to reach for the game with such enthusiasm, and those who have already traveled to the fantastical country of Athia experience optimization issues.
Forspoken is Square Enix‘s debut next-gen title, and while it was advertised as being a lot of fun, reviews have not been shy in pointing out its various flaws and problems. Even players with good sets shouldn’t anticipate enjoyable gameplay because the Japanese have already established very high expectations for the game.
Sadly, the game is not well-optimized; it is essentially a terrible port.
Despite having a highly powerful PC (Ryzen 7950x and RTX 4080), one of the recipients cannot rely on stunning graphics and excellent impressions. He compares the game to the first Watch Dogs after reviewing it.
Another person concentrates on pauses in animation:
“You could argue they even voiced a cat because of how poorly optimized it is and how awful the voice acting is… Why is a cat’s meow necessary to voice? Your frame rate will drastically decrease if you even glance at a moving item, but in a static setting, it will work just well. Even a 40-series GPU cannot handle it, thus I advise acquiring next year’s GPU, which will most likely be a 50-series card.”
Forspoken now has 886 reviews, although the majority of the feedback is “mixed” (49% are favorable). The players underline that they have high-quality hardware that satisfies the specifications, but the game is nevertheless “unplayable on PC” due to significant frame rate reductions.
The crowds were unimpressed with the story of Frey Holland; during the height of the premiere, 12,579 people visited Square Enix’s website. Although this is hardly the worst outcome, the Japanese undoubtedly hoped for a better outcome given the excellent promotional campaign and many years of preparation.