Kazunori Yamauchi of Polyphony Digital revealed a slew of new details for Gran Turismo 7 in a new State of Play presentation. The racing sim, which will be released on March 4th for PS4 and PS5, includes a number of new features as well as some familiar components for fans of the franchise. The World Map is first, a venerable paradise from where you can access all functions.
Players are given credits to buy an automobile as the campaign begins. You’ll then be racing and unlocking new automobiles. The new Gran Turismo Cafe becomes a frequent haunt as your Car Collection grows. Its Car Collection Menus are required to be completed and act as a helpful progress indicator. You might even meet the designers of the cars and learn more about their history.
From 2001 onwards, players can purchase 300 automobiles at Brand Central (with over 400 cars confirmed for the game). The Museum is a showroom for automobiles that have been acquired, but each manufacturer has its own section where you may learn more about them (like the Museum of Porsche). The Used Car Dealer also sells cars for less money, yet some maybe even are more expensive due to their vintage status. Keep checking back because it’s updated and altered virtually every day.
You’ll want to stop at the Legendary Car Dealer for more well-known autos because it specializes in them. The World Circuit is made up of 34 different locales with over 90 different track layouts to choose from. Trial Mountain, High-Speed Ring, and Deep Forest are all returning tracks.
Custom Race Mode lets players tweak weather conditions and automobile AI, while the popular License Tests for acquiring new skills are also back. Mission Races for activities such as drag racing and Drift Trials are also available to players (which specifically test drifting techniques). Finally, there’s two-player split-screen multiplayer to enjoy at home, in addition to Lobbies and Meeting Places for online interaction. More information about Gran Turismo 7 will be released soon.