Bethesda is constantly focusing on improving the space RPG and providing new features, but this does not stop enthusiasts of intergalactic journeys from taking a critical approach. The production still receives a lot of negative reviews on Steam, which resulted in its new result.
A few days ago, Bethesda released a major update to Starfield , but at first the files could only be checked by the Steam community. The developers provided improvements and support for DLSS in the form of beta, and there are indications that the data did not provide any problems, so the update was offered to the general public.
However, before we move on to the topic of improvements, it is worth mentioning that developers are facing an increasingly serious challenge – opinions about Starfield on Steam are becoming less and less favorable. Other players are not convinced of the final content, which they announce loudly.
Recent reviews are “mixed” (48%), and the overall production also has “mixed” reviews (69%):
Starfield has received a major update, the effects of which should appeal to many recipients, as the studio has ensured full DLSS support and has developed the ability to adjust HDR – space explorers will also be able to eat the delicacies they find much faster. Additionally, the developers made numerous improvements to performance, graphics and gameplay, and removed any problems that appeared in the tasks.
Starfield – update
Highlights of the update
NVIDIA DLSS SUPPORT
- The update brings Nvidia’s DLSS support to PC gamers. Owners of compatible Nvidia graphics cards can now use DLSS Super Resolution, Deep Learning Anti-aliasing (DLAA), Nvidia Reflex low latency and DLSS image frame generation.
ENJOY YOUR MEAL!
- In response to numerous requests, we have added the ability to consume food and drink items by finding them in the game environment. You can enjoy the chunks right away or leave them for later – the decision is yours.
FIXES AND IMPROVEMENTS
PERFORMANCE AND STABILITY
- Many memory and memory leak issues have been resolved.
- Added some GPU utilization optimizations that will impact higher-end cards.
- Improved rendering thread management model, improving CPU utilization (especially on high-end systems).
- Various fixes have been made to improve game stability and performance.
GAME
- Added the ability to eat food found in the game world.
- Changes have been made to stealth to make the game a little more forgiving when it comes to bugs associated with it.
- Fixed an issue where Andreja’s head was permanently masked.
- Fixed an issue that could prevent players from firing their weapons.
- Fixed bugs that caused some NPCs to appear without clothes. (Note: This problem may resolve itself over time.)
- Fixed an issue where progress of started skill challenges could be stopped after reaching Unity and starting a new game.
- Fixed an issue that could temporarily prevent opening the inventory or saving gameplay after entering Unity.
- Fixed a bug that interfered with mouse movement.
- Fixed an issue that could cause the default ship to be lost.
- Fixed an issue that could cause a ship services technician to disappear.
- Fixed an issue that sometimes caused incorrect camera movement during travel, graviton jump, docking, and landing transitions.
GRAPHICS
- Fixed an issue with ambient occlusion appearing when playing at ultra-wide resolutions.
- Optimized the initial compilation of shaders when starting the game.
- Added the ability to adjust brightness and contrast in the display settings menu.
- Added the ability to adjust HDR brightness if the system supports it. (Only applies to Xbox platform and Windows 11).
- Fixed an issue where several materials could display unintended patterns under certain conditions.
- Fixed various visual issues with the field of view slider.
- Improved the appearance of crowd characters’ eyes.
- Fixed a number of minor visual issues related to lighting, shadows, terrain and vegetation.
- PC: Fixed additional graphical issues related to DLSS.
TASKS
- Everything Money Can Buy: Fixed a rare issue where players were unable to sit down while negotiating with Musgrove.
- Blast Zone: Fixed an issue where rocks that must be dislodged by the player would not appear in Ngodup Tate’s construction site.
- Echoes of the Past: Fixed an issue that prevented Queen Gryllob from being accessible during the “Secure the Hangar” objective.
- Eye of the Storm: Fixed an issue where quest progress could be blocked due to a missing docking message.
- Soldier’s Work: Resolved an issue where quest progress could appear stuck if the player completed the “Supra et Ultra” mission while returning to the Lodge during the “High Price” quest.
- No sudden movements: Fixed an issue that could prevent the scow’s hatch from opening again.
- Operation Starseed: Fixed an issue where the key needed to leave the facility was sometimes not available.
- Sabotage: Fixed an issue where the player could not find David Barron.
- Myopia: Fixed an issue where the player character could sometimes become unresponsive to controls while talking to Vladimir.
- Heart of Mars: Fixed an issue where the player could not mine the Heart of Mars.
Source: Bethesda / Steam