Since its official introduction a month ago, Street Fighter 6 has been the subject of a significant amount of anticipation and excitement. There have been a lot of fresh revelations about the fighter in the time that has passed since then, which have helped contribute to that. However, the one component of the game that has led to some doubt is its optional “modern” controls, which are completely optional. Many people have questioned whether or not the game’s ability to compensate for its considerably simpler inputs will throw off its balance, despite the fact that these inputs are, of course, entirely optional. However, it will not be the case, as stated by the people who developed it.
In a recent interview with Game Informer, the director of Street Fighter 6, Takayuki Nakayama, gave reassurance that the modern controls in the game are “not an easy option” and that they won’t mess with the balance of the game in any way. In point of fact, according to Nakayama, the current control scheme will be a highly feasible choice even for players to consider when participating in competitive play.
He recommended that anyone who was interested in playing Modern Control Type in a competitive environment, such as a tournament, go ahead and do so. “It’s merely an alternate path for players who are interested in obtaining it.”
It’s great to see that Street Fighter 6 is including options to make the game friendlier to players who aren’t necessarily interested in participating in the competitive scene. Fighting games have a well-deserved reputation for being difficult to pick up and play for casual gamers and people who are just starting out in the genre. That scenario, on the other hand, is certainly significant to the overall experience, so here’s hoping the game’s makers keep their word and the game’s balance is maintained in the way they say it will be.
It is anticipated that Street Fighter 6 will be released sometime in 2023 for the PS5, Xbox Series X/S, PS4, and PC platforms.