The other devs at Naughty Dog, led by Neil Druckmann, are doing everything they can to get players interested in The Last of Us Part I. The most recent content relating to the game provides more evidence that the developers’ primary focus has been on enhancing the experience that players have by adding new content.
Although The Last of Us Part I just recently became available to consumers, Naughty Dog is continuing to advertise the game even though it is now PS5-only. At the beginning of the new material, Neil Druckmann emphasized that the title gives the feeling to players as if they are familiar with a completely new position of the PlayStation Studios team. He said this because the title gives the impression that players are already familiar with the new position.
The creative director and writer from Naughty Dog, Shaun Escayg, said some interesting things about the production. He mentioned that it was a great challenge for him compared to “the scariest thing he has ever done” because he made a remake of “one of the greatest games.” Shaun Escayg spoke in interesting words about the production.
The designers at Naughty Dog demonstrate how much has changed not only in the setting itself but more importantly in the experience. This is because players can now see the nuances of characters’ facial expressions, and have the opportunity to get a better sense of the gameplay, and the designers have not neglected the inclusion of 3D sound, which also has an impact on the overall quality of the game’s presentation.
At the very end of the material, Neil Druckmann mentions that The Last of Us Part I offers “the final version of the story” as well as the exploits of Joel and Ellie.