Wo Long: Fallen Dynasty was created by an experienced development team assembled by Koei Tecmo. The new IP was developed by the people behind the NiOh and Bloodborne series, so even if many players would compare the production to those games, the designers chose to explain that the new setting differs greatly from those titles.
Wo Long: Fallen Dynasty’s latest teaser featured some gameplay clips, which prompted quick comparisons to the NiOh series. The IGN editorial team had the chance to speak with developers, who clarified how the most recent production differed greatly from other initiatives that were put into action.
The first significant distinction from the NiOh series is that the new production is set in China, as revealed by producers Fumihiko Yasuda and Masaaki Yamagiwa:
“Unlike Nioh, which was situated in Japan, we were able to create locales on a much greater scale by setting the action there. “Since the player character in Wo Long can jump, even something like a castle is much bigger than before and the exploration has become more vertical,” said Yasuda.
We will be able to jump with ease in Wo Long: Fallen Dynasty, which we could see in the current material, but we will also notice the differences in the duels because the most recent game will primarily feature Chinese martial arts whereas the authors previously relied on ninja skills and samurai sword duels:
“The emphasis on speed is the main change in terms of gameplay. You won’t have the stamina gauge that you did in Nioh, so you’ll always be in situations where you must respond quickly. There are plenty of new strategies to stave off opposing attacks, but you can also pick a more combative game”, says Yasuda.
The Chinese martial art is more dynamic than the Japanese, the Japanese stressed, which is why there isn’t an endurance bar. The production itself comprises more than ten different types of weaponry, and the game mimics the movements of real soldiers.
The “morale” system in Wo Long: Fallen Dynasty is crucial since it determines how difficult an opponent will be to overcome if they have a greater level than our hero. Unfortunately, the main character can improve his “level” by defeating other adversaries; however, death will result in degradation.
“New spells that function like magic spells will become available as you advance in level. You can conjure divine monsters to aid you in combat. One of the mythical Chinese creatures, the Vermilion Bird, is seen summoned in the trailer. You’ll get to know more of these celestial monsters as the story goes on”, Yamagiwa said.